rev 2021.1.8.38286, The best answers are voted up and rise to the top, Arqade works best with JavaScript enabled, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site, Learn more about Stack Overflow the company, Learn more about hiring developers or posting ads with us. That's a net +15 swing on your evasion over the previous "best" heavy gloves. Walkthrough Title Date Author Size Version; General FAQs/Guides: Final Fantasy II FAQ/Walkthrough (Portuguese) (PSP) Dec 1, 2015: OBAderna: 222.0 kb The afflicted character cannot use magic until the effect is treated. Since the game was never released in English on the NES, I … There's a magic shield on the left side of the docks -- grab it, read the quick explanation, and you'll activate a nearby magic circle. It works the opposite way if cast on the undead. In other words, equipping a character like a mage would keep their magic power up. Reduces the target's Magic Defense (the left number on the Status screen) by one point per level of the spell that hits. Switches the caster's HP and MP with the target. A listing of the spells and special abilities of Final Fantasy II (FF2, FF2j, FFII, Famicom) Final Fantasy. This Tome is only available on the. The undead absorb this spell. The core mechanic of Final Fantasy II, which is used both for physical attacks and spells, is quite simple. The target is more likely to flee in the next action they take. Monsters on the over world map change to stronger monsters after a certain event, but Bafsk sewers always remains the same). Wall must then be cast on the target again to reestablish this chance. Arriving soon! In what version of Final Fantasy II was the magic penalty of weapons and armour removed? If the entire party is KO'd, it will result in a Game Over. Very improvable. Matter-elemental. Absorbs the target's MP and gives it to the caster. Increases the target's Defense by (caster's Spirit stat / 4) per level of the spell that hits when single-targeted, and (caster's Spirit stat / 4 x # of party members) when multi-targeted. Although you have 25 seconds to go into first person mode and hit the lone magic target on the warehouse, you shouldn't have any problem since the magic circle is right next to where the shield was. For Final Fantasy II on the PSP, Magic FAQ by TakerVersion1. So, what specific version of Final Fantasy II removed the magic penalty for wielding weapons and wearing armour? So, you're free to use any type of weapon or shield on spellcasters, but putting heavier armor, helmets, or accessories will still bring down their spell strength. Thanks for contributing an answer to Arqade! Transports the party to the previous floor (outside of battle), or instantly kills the target (in battle). 3 years ago. The first thing you should know when playing the Famicom version of Final Fantasy II is that dual-wielding doesn't work as you might think. Only works on enemies. When the target is hit with a spell after receiving this status, Wall has a one-time chance of mitigating or completely blocking damage from that spell (higher levels give a higher block chance). Deals damage to the undead. Prior to the PlayStation version, weapons and shields gave a penalty to Intelligence and Spirit. Matter-elemental. Disrupts the target's sense of time. In general, this penalty was high for heavier armor and for all weapons/shields besides staves and knives. Magic in Final Fantasy PSP retains the MP system introduced in the Advance version. With a whopping 9 more defense than the Mythril Gloves, along with 5 less weight, the Thief's Gloves would be amazing even if they didn't give you 10 extra agility. But if it still doesnt work, i have no choice but to just play the GBA ver. In the original version, almost all equipment would give a penalty on your magic spell power stats, Intelligence and Spirit/Soul. Amala Network 636 views. Below is a list of armor from Final Fantasy II and its remakes. Instantly kills undead enemies. Even if Democrats have control of the senate, won't new legislation just be blocked with a filibuster? Final Fantasy 2 PSP - Destroy Magic Amala Network. The PlayStation version and all subsequent releases removed this mechanic. Inflicts the Mini status on the target. Is there a good resource that really digs into the mechanics of FF2? The Final Fantasy Wiki helpfully provides a number of tables that give the penalty to Intelligence and Soul/Spirit for each weapon or armour piece. What's the difference between 'war' and 'wars'? Where John talks about the PSX version, this also includes the PSP and GBA versions as well. What does XHit mean in the combat system of Final Fantasy II? Lost 1 min to taking a bathroom break, and have lost of potential endgame timesave. The most unique function that Final Fantasy 2 possesses is how your characters evolve and gain more strength, endurance, hit points and magic points. Inflicts the Amnesia status on the target. Spells are learned via Tomes (Scrolls in Final Fantasy Origins) shown in the party's Items list. Body-elemental. From the PSX version onward, they removed the penalty for weapons and shields, but not for other armor. Loic: We were invited for the PSP 2009 and 2010 in Orlando, for WCA 2011 in Langkawi, Malaysia and this year for NPPL 2012 in Vegas. The wiki also adds an enigmatic comment - "later versions of Final Fantasy II removed the int/spr penalty" - without providing any details regarding what is meant by "later". You can help the Final Fantasy Wiki by, This section about an ability in Pictlogica Final Fantasy is empty or needs to be expanded. Fandom Apps Take your favorite fandoms with you and never miss a beat. However, as per most role playing games, there are penalties for wielding specific weapons or wearing specific armour and casting spells. For Final Fantasy II on the PSP, GameFAQs has 40 guides and walkthroughs. Bamethyst 38 1,131 views. Why not try my Game Genie codes for Final Fantasy 2 and see if the code you're looking for is there instead! Don't be tempted to give these to a mage, though, as they have a serious magic penalty of 40. Increases the target's Accuracy (the left number on the Status screen) by one point per level of the spell that hits. Whether this spell is black magic, white magic, or a special ability; … Almost every attack is made in the same way. Uploaded on Aug 1, 2009 This 13-part series explains how to get end-of-game stats with hardly any story progress. Final Fantasy 2 (PSP)-Soul of Rebirth Emperor and Ending - Duration: 12:50. In other words, equipping a character like a mage would keep their magic power up. Matter-elemental. Basically, every attack or defense has the same structure: a count, and a percentage. I want the gory details on the algorithms that determine stat increases, magic increases, why … End-of-game stats with hardly any story progress is a … Loading... Unsubscribe from Amala Network? Bestows the Wall status upon the target. Increases the character's Attack by (caster's Intelligence stat / 4) per level of the spell that hits when single-targeted, and (caster's Intelligence stat / 4 x # of party members) when multi-targeted. This gallery is incomplete and requires Blink XVI added. purge]Magic or sorcery is an attempt to understand, experience and influence the world using rituals, symbols, actions, gestures and language that are believed to exploit supernatural forces. Body-elemental. Similar to weapons, shields have a level of proficiency, or shield level. Take your favorite fandoms with you and never miss a beat. Inflicts the Fear status on the target. Each level of spells has four different spells to choose from. Transports the party out of a dungeon and drains the caster's HP to critical levels (outside of battle), or instantly kills the target (in battle). iPhone/iPad Sports Games at Metacritic.com - Page 2. Yes, I declare under penalty of perjury under the laws of the United States of America that the civil rights and liberties complaint that I have filed with TSA is true and correct and I have read and agree with and to the terms outlined below. You will gain experience using your off-hand weapon, but you don't actually deal any extra damage with it. Deals non-elemental damage based on the level of the caster's other spells and the caster's Spirit stat; the higher the caster's spell levels, and the more spells the caster knows, the greater the damage. You can help the Final Fantasy Wiki by, This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. This Tome is only available on the. Bestows the Berserk status upon the target. Well, i'll try.. Inflicts the Silence status on the target. Instantly kills the target. Each character just gets better at whatever it is you make them do. The afflicted character's physical attacks are weakened considerably. Deals 9999 damage to all opponents and allies, leaving only the caster alive with 1 HP and zero MP. Sewers is a list of armor from Final Fantasy 2 ( PSP ) -Soul of Rebirth and. And Spirit/Soul out to get end-of-game stats with hardly any story progress interview on implementation of queue ( hard )., they removed the magic penalty of weapons and wearing armour the angel that was sent to Daniel,. End-Of-Game stats with hardly any story progress the opposite way if cast on the of. 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